Rev Editor

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scratch pad

 

Tired of opening the same stacks over and over?

(download)

You really CAN avoid the painful, repetitive use of the Rev menu in opening your stacks! Just click a link in tRev's Scratch Pad and the stack is automatically stored in memory so you can work on its code. You don't even have to have it showing in Rev to do so. Big plus: less clutter; less mind-numbing tasks!

That's right! In addition to having fast access to a handler on which you were laboring, the tRev Scratch Pad also functions a work space. In the video above, you just saw tRev use its Scratch Pad and Object Browser to perform a virtual hat trick as a (1) handler navigator, (2) stack loader and (3) stack viewer.

Again, to see that stack you have in memory, open the tRev Object Browser, select the stack name (or any object in it) and click the Go To column button or just type g. BAM! Your stack is now editable in Rev and you can work on it's properties or whatever.

This little hat trick not only saves me OODLES of time, but it also keeps me from going postal (on a rampage with a rifle).

For those interested in the etymology of the phrase hat trick:

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Filed under  //   hat trick   scratch pad   tRev   video   work space  
Posted by Jerry Daniels 

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Scratch Pad Enhancement

You can now edit the tRev Scratch Pad directly. See it work here:

(download)

The ability to add notes to your Scratch Pad entries as shown in the video, is extremely useful. When you have three mouseUp handlers, it helps to be able to know a little more about each one in order to differentiate them.

To start editing the Scratch Pad: click the lock icon or type control+tab.

To stop editing: click the lock or type control+tab, tab or the enter key (not return key!).

BONUStRev's compiling agent now preserves your local variables using the method recommended by the Rev dev team.

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Filed under  //   edit   editing   editor   scratch pad   tRev   video  
Posted by Jerry Daniels 

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