Column Buttons + Better Clairvoyance

The Object Browser is about TEN times more useful, now!

(download)

Highlights:

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Created by Daniels & Mara

Object Browser details

When you first open tRev without editing any scripts, you will see tRev’s Object browser by default. This is roughly equivalent to Revolution’s Application browser. It lets you explore stacks, cards, groups and controls.

  • If an object in the browser has a numeric value to its right, that means it contains that many actual lines of code—not counting lines that are without words and lines that are comments only.
  • If an object is grayed out, it is not visible.
    • A group can be invisible, but the controls in it may or may not be.
  • Any time you want to see the Object browser in tRev, create a new tab via the Tabs menu or just type command+n (Mac) or control+n (Vista).  n=new tab.
  • Selecting an object and, then, double-clicking it or typing enter/return will open the object’s code. 
    • Depressing the shift key while doing this will inspect the object’s properties in Revolution using the Rev property inspector.
  • When an object is selected, you will see Column Buttons become enabled at the bottom of the object’s column. These are Go To, Save, SnapVisibleDelete or Close, depending upon the type of object. 
    • To bypass the delete dialog, hold down the shift key.
  • Column Button quick keys: g =  Go To; v =  Visible; d = Delete; c = Close; s = Save; p = Snap a Card Picture mode.
    • No modifier key is needed for quick keys. That's what makes them so quick!
    • These shortcuts do not work if the Find panel is visible.
    • Snap only works when either the Cards or Controls columns are active.
  • The Go To button goes to a stack or card in the toplevel (editable) mode—even if it is modeless, modal or palette. 
    • If the targeted stack is not visible it becomes visible
    • If either the top left or bottom right of the target stack is not within one of your screen rects, it get re-positioned to the center of your main screen. 
    • If you are going to any other type of object other than a card or a stack, it gets selected with the pointer tool—provided it is visible and within the rect of the card.
  • The Save quick key works when any column is active, despite the fact that it is only beneath the Stacks column. Since it only saves a stack, this was deemed the best way to make it more available.
Having difficulty remembering all this? You might find turning on the Instructional Tooltips preference to be...well, instructed.

Try tRev now:

   

Created by Daniels & Mara