Where is the 'end if' for that 'if'?
Three new features:
- Auto-complete within Raptor Handlers (def., special tRev block comments)!
- Auto-complete custom properties in any handler (includes Raptor handlers)!
- Select Structure lets you find the beginning & end of any structure.
But wait, there's more!
Extra, added bonus:
- Repeated Select Structure commands select the structure within which the currently selected structure resides.
- When Select Structure reaches the handler level, it selects an extra line at the end so you can copy or cut the handler with an extra line feed.
- When starting out your Raptor handler, the names basic.properies and custom.properties will auto-complete.
- Cmd+k will auto-complete the name.
- A second cmd+k will auto-complete the entire handler !
- This is consistent with the way auto-complete works for any other handler or control structure.
Enhancements:
- Setting properties from special Raptor Handlers is now faster and works well in the Decoder mode as well.
- The basic.properties for fields now includes the text property. This is the number one thing folks want to do with labels.
- The basic.properties for stacks now includes resizable. Why we have liveResizing and not resizable on Rev inspector's basic properties pane is incomprehensible by the human mind. (Aliens?)
- Properties shown in Raptor Handlers that have values inherited from an owner are shown in brackets. (See image below.) When these values are clicked, they display the actual property value of the object (not its owner).

Bug fixes:
- A pernicious bug that didn't let you change the short name of an unsaved stack (or substack) via Raptor Handlers has been fixed.
- The above bug also made it impossible to compile an object that was open in a tab when its stack owner was unsaved (or a substack) and had its name changed via a Raptor Handler.
- This bug was not easy to explain or replicate, but thanks to Sarah, I found it and fixed it.
You can now update your components and get these great new features, enhancements, optimizations and fixes!
Here's how to update your components:
- Via Help menu:

- Via link:



